Overgrown | Horror Maze Game
Platforms:
PC
Team Size:
8 members
Project Length:
1 month
Engine and tools:
Unity, Maya, Adobe Suite
Downloadable Link:

Let's Play
Uh oh! It seems you got locked in... You need to find the exit somewhere in this labyrinth to escape! But look out, a dark force rises in this cold night. Search, but keep an eye on your surroundings, lest you run into the guardian of the labyrinth...
This game was made by a small team of university students for a class over 2 weeks. Featuring custom sprites, enemy AI, and a random map from 3 different presets.

Progress Images

Game Assets

Meet the Team: Nose Goes Studio
Hailey D'Angelo Project Manager
Stephen Soto Project Manager
David Myers Programmer
Savannah Traub Programmer
Quinn Wood Programmer
Diana DaSilva Character Artist
Jeremiah Lewis Environmental Artist
Sonya Sambhu UI Artist
Team Logo